
Scene Transition Starter Kit
A downloadable tool
Scene Transition Starter Kit is a lightweight, ready-wired scene transition system for Unity 6.
Drop the included prefabs into your project and get polished asynchronous scene loading without building a transition framework from scratch.
FEATURES
• Fade-out and fade-in transitions
• Asynchronous scene loading
• Load scenes by name or build index
• Single and Additive loading
• Normalized loading progress
• Deferred scene activation
• Configurable minimum obscured duration
• Transition lifecycle events
• Duplicate transition-request protection
• Inspector-driven SceneTransitionTrigger
• No-code Unity Button / UnityEvent workflow
• Runtime status and progress presentation
• Persistent ready-wired transition system prefab
• TMP-free starter UI prefab
• Removable demo laboratory with example scenes and UI
QUICK START
1. Import SceneTransitionStarterKit-0.1.0.unitypackage.
2. Add SceneTransitionSystem.prefab to your starting scene.
3. Add SceneTransitionStarterUI.prefab if you want the included starter controls.
4. Make sure your scene has an EventSystem when using UI.
5. Configure the SceneTransitionTrigger with a destination scene name or build index.
6. Add your destination scenes to your Unity Build Profile.
7. Press Play and load.
The starter UI intentionally does not include its own EventSystem, allowing it to integrate cleanly with projects that already have one.
PRODUCTION VS DEMO CONTENT
Production components and prefabs live outside the Demo folder.
All example scenes, demo prefabs, and demo-specific scripts are contained under:
Assets/EchoDevGames/SceneTransitions/Demo/
You can delete the entire Demo folder after import without affecting the production transition system.
The production runtime and starter UI do not require TextMesh Pro.
VALIDATED
Version 0.1.0 was validated in Unity 6.3 LTS with:
• 15 / 15 EditMode tests passing
• Single scene loading
• Additive scene loading
• Deferred activation
• Lifecycle events
• Progress reporting
• Persistent controller behavior
• Fresh-project import testing
• Production-only compilation with the Demo folder removed
• End-to-end SceneA → SceneB transition testing
• Final .unitypackage import and runtime validation
REQUIREMENTS
• Unity 6.x
• Unity UI (uGUI)
Created by EchoDevGames.
| Updated | 3 days ago |
| Status | Released |
| Category | Tool |
| Author | EchoDevGames |
| Tags | Asset Pack, City Builder, c-sharp, developer-tools, game-development, Game engine, scene-manager, tools, Unity, unity-6 |
| AI Disclosure | AI Assisted, Code |
Purchase
In order to download this tool you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:
Development log
- Scene Transition Starter Kit4 days ago


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